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 Rules in #ihl.cs

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Join date : 2009-11-17

Rules in #ihl.cs Empty
PostSubject: Rules in #ihl.cs   Rules in #ihl.cs Icon_minitimeTue Nov 17, 2009 5:20 pm

All of the seasons will last for 2 months, with prize money.

All games will be played on 1 map MR15. Map pool is: de_nuke, de_train, de_inferno, de_dust2 and de_tuscan.

Picking maps:

The captain of each team will agree on a map to be played. If they can not agree, they will ban 1 map each until there is 1 map remaining. The game will be played on this map. CT starts to ban.

General rules:

Cheating will result in a permanent ban.
All games should be played with EAC. The only exception is if both leaders of the game agrees to not play with it.
You must record demo of every game you play, and keep the demo for atleast 24 hours. 24 hours after a game is finished is the timelimit for any person to complain about a game.
All players must play with their registered nick. Fakenicking is not allowed.

Bug-abuse:

Flashbugs, boosting through roofs etc is forbidden.
Should a bug occure, you should pause the game in the next freezetime. The team who abused the bug will lose the previous round and all of the remaining rounds of that half. The only exception is of both leaders agree it did not affect the game in an important way. This will be discussed during that freezetime.

Overtime:

If the score is leveled after 30 rounds of play, you are to play overtime with MR3 and 10 000 startmoney.
If the score still is leveled after one overtime, you play another OT until there is a winner.
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